Categories / opengl-es
Optimizing Depth Precision to Fix Black Pixels on 3D Models
Understanding glReadPixels() Fails in iOS 6.0: Causes, Fixes, and Best Practices
Rendering 2D Shadows in iPhone Games with cocos2d: A Deep Dive into Depth Buffers and Accurate Shadow Rendering
Understanding the GL_TRIANGLE_STRIP Drawing Glitch in OpenGL ES 1.1
How to Get Pixel Color at Touch Points on EAGLView in iOS Apps Using OpenGL ES